HIKKY launches browser-based avatar creator

HIKKY, a Japan-based company which provides VR services, has released a beta version of its new service, My Vket, which allows users to create avatars and other metaverse features on their browsers. 

The beta version, launched on December 13, effectively frees users from the need of downloading dedicated software or using dedicated equipment. It has been scheduled for full release in the spring of 2023. HIKKY said it aims to make it easy for people to enjoy the metaverse from their smartphone or PC.

The beta version includes the “Vket Avatar” function, which allows users to create their own avatars on their browsers, and the “Vket ROOM” function for creating original virtual rooms with more than 90 types of furniture. 

In the avatar function, users can change facial parts, clothing, accessories, skin and hair color, and more than 500 million different avatars can be created. The avatars can be downloaded and used outside of My Vket as long as they support VRM format. The room function includes a multiplayer mode, allowing users to interact with others in the same space through voice and text chat, as well as organize events.

HIKKY said more parts and items for each function will be added in the future. Prior to the full release,, a social networking function, an achievement function that offer rewards for completing missions, and an event registration function will be added. They also plan to integrate wallets and a store function within My Vket.

HIKKY was established in 2018, and in November 2021 raised 6.5 billion yen through a third-party allocation of new shares with NTT DOCOMO as the underwriter. At the same time, HIKKY formed a capital and business alliance with NTT DOCOMO, and in March announced its participation as a planning, production, and development partner in XR World, a multi-device metaverse provided by NTT DOCOMO, as well as its “Virtual AKIBA World (VAW),” a metaverse reproduction of Akihabara Station, in collaboration with JR East. 

The company also organizes one of the world’s largest VR events, “Virtual Market,” held in the metaverse, and is currently holding “Virtual Market 2022 Winter” until December 18th. In the “Parareal World Project,” it is building virtual venues in the metaverse based on Sapporo, Nagoya and Paris in the real world.